Semblature

SEMBLATURE

A Deduction Game

3 1 5 2 4

A single-player logic deduction game. Every unit looks identical from the outside, and the statements about them are true or false based on their relative positions. Deduce the status and position of each unit, which can always be solved without guessing.

SINGLE-PLAYER · PC (STEAM) · APRIL 2027 · $4.99 · ~5 HOURS TO 100%

Wishlist on Steam

The Steam page is live and the game is planned for April 2027. A free demo comes first, and Steam will tell you when each one arrives if you wishlist it.

Where AI tools are and aren't used in making this game is itemised here.

What a semblature is

A semblature (sem-bluh-cher) is a magical assembly of parts that only works properly when its units are positioned in the right order. Your job is to figure out what is wrong and make it right.

Every unit looks identical from the outside. Some are broken and need repairing. Some are hosting a Shade, an elusive creature that has secretly moved in and will complicate your deductions. Your specialized workbench pulls information from each unit to get you started. You have to figure out the rest.

  1. Read each statement.

    Each unit makes a statement, which can be true or false based on its relative position. A broken unit does not fail quietly. It states the opposite of the truth when it is in the proper position.

  2. Work out the status of every part.

    Which are working, which are broken, which are hosted, and which are clear.

  3. Set the order.

    Move or swap the units until the arrangement is correct. Doing that can also help you solve the status of each unit.

In progress

Captured from a development build on 23 September 2026, and the same set the Steam page carries. The game is unfinished and this is what it looks like today, not at release. Any shot opens at full size.

Six units arranged as a ring, each beside its statement, such as Directly across from number 5. One is labelled broken, two are labelled working, two are still unaligned, and a tag in the centre reads 1 to 2 broken.
A ring of six, partway through
Six units on a tray, two rows of three, with statements about rows, columns and corners. Detect is switched on, two units are selected, and a result reads 1 hosted among numbers 4, 5 and 6.
Detecting a Shade on the tray
Seven units arranged as a wheel: six around the rim and one at the hub, joined by spokes. One is labelled broken, two are labelled working, and one is still unaligned.
The wheel, with a hub and six on the rim
The diagnostic report for a solved semblature: arrangement solved, unit statuses verified, the Certain mark earned in the fewest possible moves, and two moves used.
The diagnostic report

Fair by design

You will never be required to guess.

Every puzzle is generated against a verified unique solution. The evidence always suffices, and you never have to guess or deal with RNG.

Hints are free, unlimited, and never held against you.

A hint nudges you at first, and will give you a clear move if that's what you want. The game never marks you down or penalises you for asking, and 100% of the Steam achievements stays reachable whether you used hints or not.

Nothing punishes you.

No timers, no failure states, no lost progress, no forced replays. Being wrong teaches you something; it never costs you the evening.

Latest release notes

Nothing has shipped yet. The demo will be the first entry.

All release notes → · RSS

Semblature is made by Perpolita, a one-person studio. The devlog covers what shipped, what broke and what changed. How it's made is documented asset by asset.